In this week’s episode, Paul Hubert and Jim Rondinelli share how Immersion Networks is creating new ways for people to have deeper, more meaningful music listening experiences on their own hardware. Discover how the audio company is using ground-breaking research on sensory integration, psychoacoustics, and acoustic simulation to open the sound stage to infinite possibilities in spatial audio. Find out how the massive processing power of Immersion’s new creative tool mix³ allows the virtual sound space to become a “green screen” for creators to share their story. How does our perception of sound influence our listening experiences? How are companies like Immersion Networks looking toward the future and mitigating their environmental footprint? Find out on this week’s episode.
1:35 Paul Hubert's background in audio and music
3:58 Jim Rondinelli's background in audio and music
8:58 Perceptual and spatial audio
Chief Scientist at Immersion Networks James D Johnston
Apple Music’s Zane Lowe explains how Spatial Audio will transform music
Dolby Atmos Music
11:00 How does the perception of sound influence our listening experiences?
Surrounded by sound: how 3D audio hacks your brain
A guide to recording spatial audio for 360-degree video
The Soundscape - R. Murray Schafer
Spatial Soundscapes and Virtual Worlds: Challenges and Opportunities
Check out Immersion Networks' demo page to listen to some immersive, spatial audio
14:40 How does the extensive research translate to consumer products?
Why Apple, Amazon and Spotify Are Embracing Hi-Def Music: A Guide to ‘Lossless’ Streaming
This company is making immersive spatial audio available to everyone
Immersion Networks mix³: cloud-based 3D mixing for everyone
23:00 How new innovation at Immersion Networks change the way creators work?
27:55 Immersion Networks mitigating their environmental footprint
